I’ve been doing some tutoring for a finance student recently and I came across a new concept in Financial Science known as a “Shadow Price”. It’s basically a way of working out whether the cost of improving something is worth it, based on how much additional profit you make from making the improvement. The Shadow Price is the most you should possibly pay to make the improvement. Mundane concept, wonderfully dramatic jargon. But it made me think that it should be the title of a bad pseudo-science fiction paperback. So I fired up photoshop and made this:
This is very much a stream-of-consciousness piece. I had intended to balance it with another article talking about the things the game actually gets right, of which there are quite a few. However, I never wrote that piece, so all that remains is this barrage of vitriol.
I played through this game in December and I really wish I’d written about it then. So intense was my vitriol that it would just spew forth to whoever I was talking to. I wanted to tell people about it so much that I would take the time necessary to explain what the game was to them just so they could understand what it was I hated so much. As it stands, my fervour has subsided, although hopefully I’ll get all worked up as I write and start hammering the keys in frustration. I was faced with a choice between sitting down and doing this now or playing through the game again in order to give a fair (and hopefully more entertaining) account of the game. I asked the advice of a friend and he quite plainly stated, “Colm, under no circumstances play through that game again. Don’t do it to yourself.” And he was right. So here are my two month old thoughts on Bionic Commando. They won’t be as intense, but they have had longer to fester. Continue reading