M. Bison & The Question T-Shirts

Before I headed off to LA for IndieCade 2013 last year I decided to kit myself out with some new duds (hello, the ’90s.). But instead of just buying the nearest Batman shirts, I thought, why not design some of my own? I’ve done it before. So designed and made a couple of T-Shirts around a couple of things I like in life.

Scream in Pain!

Scream in Pain!

Continue reading


The IndieCade Companion, Button Mash and Minigames

For the October 2013 IndieCade Festival Stephanie Barish asked me to build on my work from the 2012 festival and create a new attendee guide and metagame. I worked with Sean Bouchard, Robyn Tong Gray, Talia Rose Gruen and Elizabeth Swensen to create the final product.

The IndieCade Companion, designed by Talia Rose Gruen.

The IndieCade Companion, designed by Talia Rose Gruen.

Continue reading

Werewolf Cards

Silly Werewolf "logo"This Sunday I’ve organised for some friends to get together and play some tabletop games.  It’s our first time.  We played a lot of Halo (system link ftw) during high school but with the dawn of internet gaming it became less and less frequent.  I was primarily spurred on by this (excellent but long) video from Shut Up & Sit Down.  We’re gonna start off easy, safe with Settlers of Catan and Werewolf.  I’ve only played Werewolf once in my life, but had the privilege of doing it with some really wonderful people at IndieCade 2012.  I had a great time with it, despite leaning on some common roots I shared with another player to manipulate her allegiances.  Sorry, Brenda.  I wanted to share it with my friends and to try to make it a little special I decided to make some cards to assign the roles rather than just scrawling them on paper (though my design is basically just doing that with Photoshop). Continue reading

A Secret (Short Story, I guess?)

One of my friends was taking a creative writing class as part of his Master’s and I’d been giving him feedback on some of it.  I’d felt guilty just criticising his work so one week I decided to write a piece to the same brief.  An attempt at empathy.  The brief was about “a scene between two characters, one of whom is finding it difficult not to reveal something to the other”.  This is what I came up with.

A Secret

“Thanks for doing this.  I know it was short notice.”

“It’s honestly not a problem.  I was actually going to call you anyway.  I needed to give you this.”

Patrick reached into the side pocket of his coat and attempted to remove the wrapped, Blu Ray copy of Die Hard from it.  He’d put it in with longest sides of the case parallel to the bottom of the pocket, since otherwise the wrapping protruded upwards.  The bright blue and yellow Batman motif on the paper didn’t look particularly inconspicuous against his black, woollen coat; the fact that he was still wearing it in a heated café looked even less so.  He’d blown the smooth reveal, since he was now fumbling, half-turned-round in his seat, trying to remove the gift by force.  He was conscious that in this particular position his gut appeared at its least attractive, but he’d anticipated this and was wearing a loose black t-shirt.  Patrick fleetingly compared himself to Sherlock Holmes but was shaken from the fantasy by the realisation that his hand might now have been stuck in the pocket along with his dignity.  Douglas watched the spectacle with impatience, but obvious affection. Continue reading

One Hit Kill Card Game

One Hit Kill LogoSo I made a little card game!

I call it “One Hit Kill”.  It’s basically Rock, Paper, Scissors where you can only win with scissors.  Two players play head-to-head with five cards each: 1 KILL, 2 DODGE, 2 REST.  Each turn, both players select the card they want to play and place it face down on the table.  The cards are then turned over simultaneously and as bombastically as possible for MAXIMUM DRAMA.  The object of the game is to play a KILL when your opponent plays a REST.  The winner is the first to 3 KILLS. Continue reading

Akuma T-Shirt

KO with Raging Demon

Alongside the Batman shirts I had an idea for an extremely simple Street Fighter shirt that I am baffled isn’t an official piece of merchandise.  It’s just Akuma’s Kanji symbol on a navy t-shirt, since Akuma’s gi is traditionally dark blue.  The symbol appears under certain conditions, most notably when the player achieves a KO with a Raging Demon.  Another friend liked the idea too and asked for one.  I sprung for A3 printing.  It was a good decision.