This is just a little bit of design I did as Community Manager for IndieCade. We wanted to show people what IndieCade games were playable at GDC 2014 but I didn’t want to just post a bland list so I put this together. I’m really pleased with how it turned out!
This Sunday I’ve organised for some friends to get together and play some tabletop games. It’s our first time. We played a lot of Halo (system link ftw) during high school but with the dawn of internet gaming it became less and less frequent. I was primarily spurred on by this (excellent but long) video from Shut Up & Sit Down. We’re gonna start off easy, safe with Settlers of Catan and Werewolf. I’ve only played Werewolf once in my life, but had the privilege of doing it with some really wonderful people at IndieCade 2012. I had a great time with it, despite leaning on some common roots I shared with another player to manipulate her allegiances. Sorry, Brenda. I wanted to share it with my friends and to try to make it a little special I decided to make some cards to assign the roles rather than just scrawling them on paper (though my design is basically just doing that with Photoshop). Continue reading →
I call it “One Hit Kill”. It’s basically Rock, Paper, Scissors where you can only win with scissors. Two players play head-to-head with five cards each: 1 KILL, 2 DODGE, 2 REST. Each turn, both players select the card they want to play and place it face down on the table. The cards are then turned over simultaneously and as bombastically as possible for MAXIMUM DRAMA. The object of the game is to play a KILL when your opponent plays a REST. The winner is the first to 3 KILLS. Continue reading →
Batman: The Brave and the Bold is an excellent show. It’s one of those rare things where the tone is consistently perfect. It understands exactly what is wonderful about Silver Age comics but that it is equally wonderful to make fun of them. The collision of Silver Age storytelling with modern perspective leads to some great moments and some unforgettable one-liners. Continue reading →
I’ve been doing some tutoring for a finance student recently and I came across a new concept in Financial Science known as a “Shadow Price”. It’s basically a way of working out whether the cost of improving something is worth it, based on how much additional profit you make from making the improvement. The Shadow Price is the most you should possibly pay to make the improvement. Mundane concept, wonderfully dramatic jargon. But it made me think that it should be the title of a bad pseudo-science fiction paperback. So I fired up photoshop and made this: